Crossbowman
Though the archers' service duties are mostly tedious, sometimes they turn into a real combat encounter. Those who survive a few serious fights go on to become official crossbowmen. Though they possess some valuable experience and have a bit better standing, most still wish they had been never taken into the army.
Information
Advances from: | Archer |
Advances to: | |
Cost: | 22 |
HP: | 50 |
Movement: | 5 |
XP: | 100 |
Level: | 2 |
Alignment: | neutral |
ID | Wild Crossbowman |
Abilities: |
Attacks (damage - count)
short sword melee | 5 - 4 blade | ||
crossbow ranged | 8 - 3 pierce | ||
crossbow ranged | 7 - 3 fire |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 1 | 40% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |